Nate Macleitch

A simpler installation process

Posted by Nate Macleitch on March 24, 2010

Hi All, we are pleased to announce that we have managed to simplify the installation process so it now only takes about 3 minutes to connect mob1serv libraries to your existing Xcode project.

The Quick Install page has been updated therefore and a new video guide has been prepared for you.

Currently the HSConnector package is available for HighScores module only, as it’s the most popular. Tomorrow all the libraries will be updated and you may download them in corresponding modules’ pages.

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Nate Macleitch


Posted by Nate Macleitch on February 25, 2010

The project is officially launched as of now. Hooray!

No doubt there will be some bugs / glitches but we’ll do our best to fix issues as soon as they appear and we are there to help developers start using the libraries and modules.

And it is also helps that a number of developers are already using the Mob1serv modules since alpha stage and they are happy with the service.

So we hope mobile developers enjoy it and will be quick with their feedback.

Nate Macleitch

Launch and server scripts optimization

Posted by Nate Macleitch on February 22, 2010

We’re actively preparing for official launch next week. The Quick install website page has been added to assist those developers who want to start using mob1serv services. Also uploading source code examples, libraries, re-vamping the website etc.

Have started the Facebook page of mob1serv and a Twitter account too, please fan / follow and help us spread the word among other iPhone / Android developers so that they can start using our great suite of services and we improve them together and build awesome apps!

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Nate Macleitch

Active development

Posted by Nate Macleitch on January 9, 2010

Hi Happy New Year to everyone!

Just so that you all know, we are all in development of new version of What is coming, in short:

  • New modules — PushNotes is already there, OAuth Contracter is in beta testing and GeoPos is soon to be launched for beta!
  • An improved SDK for client side — there is going to be a single library for all services + additional libraries for each module. New architecture is easier to understand and quick to use.
  • Improved support and manuals — our Google group is already running, along with Customer satisfaction site, also we are actively supporting users over e-mail currently. After new versions are rolled out, we will post the code samples, videos and API descriptions for each module to ensure you have everything to start the work and employ our services quickly.

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Nate Macleitch beta version launched: online high scores module is live, iPhone sample provided!

Posted by Nate Macleitch on November 26, 2009

Hi so we have launched the for beta testing so if you’re developer looking to improve your iPhone game with online high scores feature then you’re more than welcome to start using our service.

Join our developers team or just use the service at your convenience. It is free and will remain so.

There might be still some glitches as it is still a beta version but we are using it for our clients for months already and it works great, so let’s make it an openly available service!

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